The Outer Worlds and the fantastic game grinding engine

When Obsidian launched the The Outer Worlds, for many it was a dream come true. Developed by a studio recognized for the environments it creates, the game had a style very similar to the first-person era of the franchise. fall, with it serving as something of a spiritual successor to Bethesda’s RPG. Just four years later, the excellent title is getting a remaster, but what could have been really good turned out to be a disaster.

Credit: Disclosure/Virtuos Games/Private Division

Promising improvements that would go far beyond a simple make-up, the The Outer Worlds: Spacer’s Choice Edition it would bring improved AI, with its open world having a better sense of depth and weather conditions looking more natural. In the case of the PlayStation 5, the game would still take advantage of DualSense adaptive triggers, all to make the experience as immersive as possible.

In it we will still have improvements to the particle system, more beautiful volumetric light and 4K resolution, running at 60 FPS. Everything looked like the remastering would be worth it, even if we agreed to pay the 53.90 BRL the publisher was charging to access the update.

However, it wasn’t just the obligation to pay those disgruntled fans. The problem is that only those who had, in addition to the base game, the two expansions released for it would be eligible for this upgrade. That is, for those who had not yet acquired the DLCs Danger to the Mermaid is Murder in Iridan, it would be necessary to spend another BRL 193.50 for the expansion pass that gives us access to additional content. That or go straight to Spacer’s Choice Editionwhose price (on offer) is BRL 254.00 on Steam and Xbox Series S|X or BRL 317.50 on PlayStation 5.

Credit: Disclosure/Virtuos Games/Private Division

However, as soon as this new version became available, complaints started circulating about the state of the game. Looking at the reviews on Steam, you’re likely to see a flurry of criticism, almost all of which relate to how the remaster performed far worse than the original. As of this writing, only 19% of 225 people have rated it The Outer Worlds: Spacer’s Choice Edition positively, something very different from the 84% of the original.

According to reports, even on more rugged machines, the title struggles to maintain its promised framerate, even when leaving the setting to medium. One solution would be to reduce the quality of the graphics to the point where they resemble the previous version. However, in this way, there is a feeling that the investment in this remastering is no longer so interesting.

But don’t think that problems only happen on computers. On Reddit, you can find many people reporting the same situation on both PlayStation 5 and Xbox Series X. Overall, the recommendations are to not buy this new version, at least not until fixes are made and the game starts performing better . Much better . However, will this actually happen?

Over the past few years, we’ve seen a lot of remasters do exactly what they shouldn’t, which is ruin games that were once really good. This happened, for example, with the Mafia 2 Definitive Edition, a version that featured a very poor frame rate, in addition to having several issues with textures and sound. THE Warcraft III: Reforged is another that was also not well received by fans, with the game suffering from bugs and showing much lower visual quality than what was shown before release.

But if there are two titles that are definitely among the most hated, these are the Silent Hill HDCollection and Grand Theft Auto: The Trilogy. While the former suffered from horrible textures and even (poorly) dubbed characters, the latter turned out to be a horror show, with the alleged use of artificial intelligence to recreate the look causing strange situations.

The problem is that in most of these cases the flaws have been fixed little or not at all, with such games remaining excellent examples of what a remaster should not do. This does not mean that the The Outer Worlds: Spacer’s Choice Edition it will be “abandoned”, but the prognosis is not the best.

Credit: Disclosure/Virtuos Games/Private Division

Although Obsidian Entertainment has a history of games coming to market without all of the planned content, one has to imagine that the studio wanted to give its offspring the proper polish. However, with the developer currently engaged in its creation The Outer Worlds 2the remaster was handled by Virtuos Games and published by Private Division, which in turn is a subsidiary of Take-Two.

This has even led some to defend the creators of the original, claiming that it is all nothing more than pure publisher greed. What is ironic is the realization that this is precisely “a game about corporate greed and colonialism.” Meanwhile, a work of art like the Fallout: New Vegas It doesn’t have an updated version yet, but let’s face it, if those involved in a project like this are only focused on billing, I’d rather the game continue as is.

As for the desire I had to acquire the The Outer Worlds: Spacer’s Choice Edition, all the complaints I’ve read in the last few hours have only served to reinforce something I’ve been thinking since the release was announced: I better stick with my PlayStation 4 copy, because on Sony’s current console it maintains 60 FPS. Also, since it’s not an old game, I still think it’s pretty cool and I think I can live without the other improvements.

Source: PCGamer

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